Recreation Programming, 8th ed. - eText

Designing, Staging, and Managing the Delivery of Leisure Experiences

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Recreation Programming: Designing, Staging, and Managing the Delivery of Leisure Experiences incorporates information and techniques based on current knowledge about experiencing leisure and the current professional techniques and practices that programmers need to learn and master to design, stage, evaluate, and manage leisure experiences in any organization including government, commercial, and not-for-profit agencies.

This book teaches the programmer to design and stage program services by learning the theory and techniques of recreation programming including (1) basic leisure theory that explains how leisure is experienced; (2) the generic structure of situated activity systems in which social interaction produces leisure experiences; (3) how programs are designed; and (4) procedures and techniques that programmers use to stage, evaluate, and manage recreation programs in a variety of agencies.

In addition to teaching at the higher education level, the authors have programmed recreation for people with disabilities and youth and have served as community center director and assistant director of recreation.